POV-Ray : Newsgroups : povray.unofficial.patches : Bug in glow calculation? : Re: Bug in glow calculation? Server Time
1 Sep 2024 22:14:00 EDT (-0400)
  Re: Bug in glow calculation?  
From: Christoph Hormann
Date: 17 Oct 2000 12:47:19
Message: <39EC8299.274E9873@schunter.etc.tu-bs.de>
Warp wrote:
> 
>   Viewing a glow through a completely transparent object changes its
> brightness. This seems odd since the object is completely transparent and
> should not affect anything that is behind it.
[...]
> glow
> { type 1 location 0 size .1 radius 2 fade_power 3
>   color <1,1,0>
> }

according to Chris Huff there is a problem with glows using the 'size' modifier
interacting with other objects, but in your scene the problem still exists when
you avoid 'size'.  

After removing both 'size' and 'fade_power' i had no more any problems, so those
two things still seem to have bugs.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.