|
![](/i/fill.gif) |
Warp wrote:
>
> Viewing a glow through a completely transparent object changes its
> brightness. This seems odd since the object is completely transparent and
> should not affect anything that is behind it.
[...]
> glow
> { type 1 location 0 size .1 radius 2 fade_power 3
> color <1,1,0>
> }
according to Chris Huff there is a problem with glows using the 'size' modifier
interacting with other objects, but in your scene the problem still exists when
you avoid 'size'.
After removing both 'size' and 'fade_power' i had no more any problems, so those
two things still seem to have bugs.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
![](/i/fill.gif) |